Me, ugly and mean
It’s been ages since Ash Williams set his feet and great wand in console and PC territory. His last truly memorable performance came in 2005 on PlayStation 2 with his Evil Dead Regeneration, a mindless hack ‘n’ slash beast trying to justify its purchase with a supposedly canon (but not actually) spooky storyline. The only thing that saved him: Bruce Campbell’s vocal performance, always ready to face the worst of times.
Unfortunately, the first minutes of the game play out Evil Dead: The Game brings right back to that old memory steeped in resentment. Graphically, Saber Interactive’s title is a real visual assault. Not because of the hectoliters of hemoglobin dripping from the corpses of cadavers Ash and co. happily harvest, but because of the graphical charter choices that were made. The character design is borderline offensive made into the saga of Sam Raimi.
What are these stumps?
The characters appear to have been modeled in a hurry on a low-end development station. Definitely, Evil Dead: The Game is not a big AAA blockbuster. But at this point, it’s fair to ask if any creative effort went into the character designs. With the exception of Ash, all of the heroes appear to have the same face, which has had a goatee added to it for the knights, or long hair and lipstick for the female characters.
Added to this is the fact that Technically, the game isn’t worthy of an AA or AAA title in 2022. The set is so ugly it looks like it came straight out of a disused PS3 or a sick PS4. The sets are empty, the level design is lazy as it gets and what about the animations? Neat finishing moves aside, the protagonists, be they demons or humans, roam the screen as if a collection of brooms had been built into their foundation.
Serious acne problems
We could then try to convince ourselves that a game isn’t judged by its graphical packaging, but by its content. Even from this point of view, exploring Saber Interactive’s title on its own completely submerges it. After an obligatory tutorial that does the bare minimum, the software doesn’t offer a campaign or scripted adventure. It will be necessary to settle for five not-so-exciting chapters/missions, completed in less than six hours.
However, when the urge to turn off your PC or console and leave it all behind like a bad memory is at its strongest, you almost inexplicably let yourself be seduced by a multiplayer game. And then a real epiphany occurs.
Ready for a fine game
If you imagine Saber Interactive has waved its magic wand for almost 2 years to produce Evil Dead: The Game, the urge to send them an army of corpses through the Necronomicon is almost irresistible. Just by telling ourselves we’ve hit rock bottom, and for the sake of conscience, we launch multiplayer… And everything changes.
The title unfolds according to the simple principle a asymmetric multiplayer game in third person viewmodeled after the diagram of a Dead by daylight or a Friday the 13th. The fights take place four against one, four players embody the main protagonists of the trilogy evil Dead and from Ash vs Evil Dead, and another becomes the embodiment of evil in the person of a demon of Kandar. The goal is simple: destroy the Necronomicon and exterminate demons for the heroes, terrorize and massacre the good guys for those who have chosen the dark side of the force.
That beautiful nipple
In this configuration, the title is fully expressed and unfolds all its playful potential. For many, the game is a metamorphosis: thanks to its combat concept that looks like a hyper-fun, gory and goofy survival horror, the game makes up for its lack of technical know-how with a crazy and uninhibited atmosphere.
With a few friends (online only) on hand, the software becomes very addictive : We are surprised to chain the games for hours. In case of a lack of players, an AI will replace the missing ones, and note that the title is 100% cross-game and cross-platform, ideal for never running out of reinforcements on the battlefield.
Despite the few different game modes, limited to 5, and a number of sets, this fits two hands, the gravy evil Dead takes fast. Players who have chosen to stand on the right side of the fence have a choice of 13 characters in total, from Lord Arthur to Pablo to Cherry and Amanda, divided into four character classes: Team Leader, Warrior, Hunter and Support. Each class has different stats, attributes, and abilities, so you’ll need to build your team accordingly to be effective in battle.
They’re dumb and ugly, but damn effective
The formula will be very different for rotten meat lovers, who will have three options to choose from: warchief, puppeteer, and necromancer, with each demon caste having their own magical abilities. The gameplay of these filthy beasts is especially funtheir abilities in necromancy and magic interfere with the approach one could have in the skin of a human.
In the multiplayer mode we also see the immense work done by the developers on the sound design and the overall sound design of the game, with most of the enemies identifying themselves by the sound before seeing them. But even more, it is actually the fact of embodying the characters of the saga that is a real pleasure. It’s a delight to hear Bruce Campbell release Groovy, Dana Delorenzo has returned to double as Kelly Maxwell, as has Ray Santiago as he takes on the role of Pablo Simon Bolivar. A true, not even guilty pleasure that will give fans hours of pure fanboy orgasm.
Arthur is also there and is unlocked in just a few missions
way too much fanservice (and that’s good)
Back to his models Dead by daylight and Friday the 13thmost of the fun comes from diving headfirst into the license that serves as the breeding ground for the game. Dead by daylight happy to add new collaborations regularly, resident Evil to silent Hill pass hellraiser, Friday the 13th it’s only worth it if you play Jason Voorhees (no one wants to play the permanent victim). Evil Dead The Game has for him the fact of being just as delicious on the great good/loser side as he is on the demon side.
And if the simple and effective gameplay has a lot to do with what locations evil Dead The management of the fan service stands above the competition. He is always and everywhere there. The sets for each mission are taken directly from the iconic sequences of the trilogy: The Iconic Cabin Lost in the Forest ofbad death 1 and 2 is present, as is the surrounding forest. Ash’s caravan is in the game and we can enjoy a journey aboard his magnificent yellow Delta 88.
This one is not possessed
The weapons are of the same type: with joy we grab Ash’s boomstick, Kandar’s dagger, Arthur’s sword, the hero’s chainsaw or use Ash’s hand mechanics made by Pablo Ash vs Evil Dead. On the demon side, the developers have pushed the vise so far that they can hide Ash’s cursed hand in a chest, ready to leap at the throat of any survivor who will have the audacity to open it. Sadistic laughter of guaranteed satisfaction.
The fan service is always there and devilishly (haha) well distilled. For every self-respecting fan, Evil Dead: The Game is the guarantor of a regressive ecstasy that sweeps away the technical flaws of the title. Between the nervous and uninhibited aspect of multiplayer games and that crazy atmosphere cultivated on the breeding ground of the license evil DeadIt’s hard not to want to go back as long as you appreciate the openness. As for the players who are hermetic to Sam Raimi’s films, they will go their way without looking back because nothing will save the ship in their eyes.
Evil Dead: the Game has been available since May 13, 2022 for PC, Xbox One and Series, PS4 and PS5 and will soon be available for Nintendo Switch. This test was carried out with a PC version provided by the publisher